About

What we do

Through collaboration, participation and support we provide advocacy, governance, promotion and representation of the Australian esports industry.

The AESA is committed to working with the gaming and esports community to ensure a safe, fair and inclusive esports environment for all.

Committees are enacted to enhance avenues for the Australian community to participate in the AESA and support the development of the industry.

The AESA has launched a series of committees that provide an independent, not-for profit forum for the fair and equal representation of key stakeholders in the Australian esports community. Encouraging a collaborative environment for the Australian esports community to work together, represent their interests and voice their rights to foster a sustainable, well governed esports environment for all.

The committees provide specialist skills and knowledge to the AESA enhancing our capability to benefit the Australian esports community. Each committee elects its members and a chairperson annually.

Vision / Objectives

Our vision is for esports to be formally recognised as an activity or sport in Australia; a key milestone in formal accreditation, credibility and respect for esports in Australia. The AESA is working closely with key stakeholders and advisory groups towards achieving this.

The aim of the AESA is to lead a collaborative industry wide movement for the growth of esports through advocacy, representation, promotion, regulation and engagement of esports in Australia.

The AESA supports the high performance level of Australian esports athletes and community participation in esports at all skill levels, cultivating social and elite pathways for athletes, coaches, officials and administrators.

  • Advancement of esports in Australia;
  • Promotion of industry best practice;
  • Unite all esports stakeholders.
  • Grow participation;
  • Support national selection of players representing Australia;
  • Promote Code of Conduct and Anti-Discrimination policies;
  • Develop and update recommended industry best practices;
  • Foster industry representation;
  • Collaborate with regional and international esports bodies.

Strategic Plan

Mission

A national body working to grow, enhance and enable participation in Australian esports through promotion of best practice policies and ensuring access to minimum standards for all participants.

Vision

“Our vision is to be the driving force behind the growth, inclusivity, and excellence of esports in Australia.”

To develop an environment that enables both inclusiive participation and high-performance athlete development.

Purpose

The aims of the AESA are:

  • Establish pathways for grassroot development as well as towards international representation for Team Australia
  • To advocate for the recognition of esports and support the Australian esports industry through creation of a recognised Australian NSO
  • Promotion and education of the benefits of esports and strive for systemic acceptance of esports as a legitimate athletic / sporting endeavour
  • Safeguard the integrity of esports through promotion of good governance, regulations, and standards

History

The Esports Australia (AESA) was incorporated and formally established as a non-profit association in April 2013. It is a national body that is actively involved in the development of policy, planning, infrastructure and initiatives for esports in Australia.

Currently the AESA board comprises of six persons under the current presidency of Darren Kwan. All members of the board work on a voluntary basis with core services contracted out.

The AESA is a member of the International Esports Federation (IeSF) as a national member representing Australia. Currently the IeSF comprises of over 88 nations and is signatory to the World Anti-Doping Agency and actively working towards SportAccord membership.

National Team

Esports Australia is a purely volunteer based organisation with very limited funding. To support a lean model of operation, Esports Australia presently elects to make membership automatic upon registering for an associated Esports Australia event, with consent required by participants on event registration. Esports Australia does not presently have a membership renewal process, so membership is based on 2022-23 data.

Esports Australia and its athlete community are supported by a significant body of participants who themselves do not compete in registered esports events. Esports Australia estimates unregistered program participation to exceed 20,000 based on yearly event attendance at large scale industry associated events. Including social media, Esports Australia’s reach exceeded 140,000 impressions for the Esports Australia 2022 Tekken 7 Nationals